Sunday, October 2, 2011

First Blog post!

Hey everyone,

Here is a quick over-view of what Mental Orange is doing:

  • We are currently in the process of making a new game using Epic Game's Unreal Engine 3, which is our main development tool, but we also are using Adobe's Photoshop to create our custom textures, Autodesk's 3ds Max 2012, Mudbox 2012, and Maya 2012 for our 3D models. Programing wise, we are just using the basic, click and drag and drop programming in Unreal, and we are not using the raw C++ or Java code that is included. This game is about you wake up from a Cryo-sleep Chamber in the year 2105, and the world is taken over by Robot tech, and there are small amounts of Humans left on Earth.
  • We are also in post-production for a Half-Life 2: Episode 2 mod, which is called Imprisonment. It is just a single map, but with the back story, it takes place during the story line of Half-Life 2, and Gordon gets captured by the Combine at the end of Ravenholm, and put in a temporary prison not far from the town. You know Gordon Freeman though. He always finds a way. The Combine send a few head-crab bombs into the Prison to try to kill Gordon, but Gordon finds a way out, and goes into the mines under Ravenholm.
We are also still new to using Autodesk's products, same with Epic's game engine, so our models won't be perfect, but our level designer know what he is doing, and learning quickly with Unreal, and making good parts of the first level.

In the future, we may release games for iOS, for all you folks who have an iOS device, and we may also release our games onto the PSN if Sony's policies will allow us, same with Xbox Live Arcade. Mind you, these  first two games that we are working on will be realized for free. Imprisonment will be for PC only, but our other game may be for any number of different devices!

Some pictures of Imprisonment will be released in the next day or so. Our other game is not even in Alpha yet, so no need to post pictures of it, unless if the user base would like some pictures!

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